Dynamic Texture for Implicit Surfaces


Ruben Zonenschein 1
Jonas Gomes 1
Luiz Velho 1
Luiz Henrique de Figueiredo 2


1 IMPA - Instituto de Matemática Pura e Aplicada
2 LNCC - Laboratório Nacional de Computação Científica


Dynamic texture mapping is a new method developed at the Visgraf Project to overcome the difficulties on applying bidimensional texture onto implicit surfaces.

Unlike parametric surfaces, implicit surfaces do not have a natural coordinate system defined on them, and traditional parametric texture mapping cannot be used.

The method tracks particles associated with the gradient vector field of the implicit function. The dynamic particle system is used to acquire texture coordinates in a support object.


Available material

  • Description of the Method
  • Examples
  • Animations
  • Images


    Recent papers in this area

  • R. Zonenschein, J. Gomes, L. Velho and L. H. de Figueiredo, Texturing Implicit Surfaces with Particle Systems, Technical Sketch in Visual Proceedings SIGGRAPH '97. [pdf]

  • R. Zonenschein, J. Gomes, L. Velho and L. H. de Figueiredo, Textura de Superficies Implicitas com Sistemas de Particulas, in Proceedings of Sibgrapi 95, 305-306, São Paulo, 1995.


    This research has been developed in the laboratory of VISGRAF project at IMPA.
    This project is sponsored by CNPq, FAPERJ, FINEP and IBM Brasil.

    Permanent site of the project at Visgraf.